![]() I've asked Valve if it's got any comment on the topic. It'll still take its cut from transactions in the Steam version, which is played by many thousands of owners every day, but it must have some feelings about the store page becoming inert to potential new Steam players. ![]() One question is how Valve feels about the whole thing. (Do try it when it's free, though, unless you're allergic to the Epic Store.) If you want to own Rocket League on Steam, time is officially running out, although I can't imagine anyone who hasn't bought it already cares enough to spend the $20. Psyonix hasn't said exactly when the free-to-play update will happen, except that it'll be sometime this summer. Louis Blues sucked for half an NHL season and then won the Stanley Cup. (Anecdotally, sometimes I just suck for a night or two and de-rank, and then get back into the groove and beat up on some unlucky players as I return to my previous level, and I wonder if that's sometimes what people are talking about when they theorize that there are hordes of smurfs out there. Unlike some shooters, Rocket League isn't plagued by cheaters, although it's possible we'll see more smurf accounts when it's free to make one. Step Three: Go to User Center->My Order, contact the seller to complete your order, and if the seller isnt online, please be patient, the seller will reply you soon. Step Two: Buy GM2P site currency - Credits, and choose the product you want to buy and pay for it. I'll continue playing on Steam, and I won't see Epic Store newcomers at my rank, at least not until they learn how to air dribble better than I ever will and in a quarter of the time, the bastards. Step One: Create an account and verify email. I've put over 1,000 hours into Rocket League on Steam, and I don't expect much to change for me when the free-to-play update hits.
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